Friday, May 29, 2015

Candle Holders and Chairs

It's pretty tiring to live with headaches and bad nights. I thought they would be part of the past, but unfortunately, bad decisions forced me to live this sort of nightmare again.

Instead of cleaning my house, I decided to spend the afternoon using blender. I'm thinking of creating a candle holders resource and implement them in my game. I found it very silly to have candles on the table.


I really like how these look! Texturing is the most difficult part of modelling for me.
After a couple of tests. I found a way to deal with it. I just don't know if it's enough for most users.
People are too picky about how realistic their game is.


This is another WIP. I'm trying to create some pieces of furniture, but couches and armchairs are pretty difficult. I like this one, but I need to work on more polygons to make it look comfy. 
I'm so worried about creating a low poly model that I end up making it too simple.
This armchair looks good, but not for Oblivion. I love the winerack behind it, but I also think that I need to work on the textures and maybe add more details.

I hope I can find time to work on Fergus this weekend. I'm pretty confident with the scripts I've implemented.

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